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Tiago Campos (Ticampos)
New member
Username: Ticampos

Post Number: 1
Registered: 6-2011
Posted on Thursday, June 23, 2011 - 9:02 am:   

Hello, I created two variants of chess, one for a 8x8 board and another for a 12x12 board, I'll show first to 8x8.

Constitued by:

4 Pawns = Pawn of normal chess= 1 Value

4 Archers= Checkers of game of Checkers= 0.9 Values

1 Camel= Moves no more and no less than two houses to the sides, and forward and backward. = 1.1 Values

1 Lady= Like Knight and Tower, but with a range of only 2 homes= 4.3

1 Knight= Knight of Chess = 2.9

1 Queen= Queen of Chess = 9.5

1 King= King of Chess, but check-mate donīt finish the game, if Heir is alive.= 100

1 Bishop= Bishop of Chess, but he converts the enemy, who goes to Reserves.= 4.5

1 Elephant= Moves no more and no less than two houses to diagonals.= 1.1

1 Rook= Rook of Chess = 5.0

1 Minister= Rook+Knight = 8.8

1 Noble= Move as tower, capture as Bishop. = 4.1

1 Heir= Replace the king in case of check-mate, moves as Knight+King, he canīt attack, because he dies as enemy, in a suicide move, in check, is imobilized.= 25.0

1 General= Moves to any square at two range squares. = 3.6

1 Catapult= It captures other pieces without moving, is a long-range piece, he moves to 1 square in front, or 1 square in rear diagonals, but is power is capture without range limits, in front, behind, sides and front-diagonals.= 5.6

1 Castle= This piece captures not and isnīt captured, moves to any square except sides and behind, one only squar, this is a protective piece.= 1.8

1 Dragon= Moves two, and only two squares as queen, captures pieces with a range of one to two range.= 3.9

1 Cardinal= Converts as Bishop, moves as Bishop and Knight =9.2


Colocation of Pieces:



A1= Minister

B1= Noble

C1= Heir

D1= General

E1= Catapult

F1= Castle

G1= Dragon

H1= Cardeal



A2= Camel

B2= Lady

C2= Knight

D2= Queen

E2= King

F2= Bishop

G2= Elefant

H2= Rook



A3= Archer

B3= Pawn

C3= Archer

D3= Pawn

E3= Pawn

F3= Archer

G3= Pawn

H3= Archer

Archer can be promoved to Crossbowman, who moves as Double-Checkers.

Catapult can be promoted to Cannon, who in attack can kill two pieces in direction of this attack, this is the only piece that can kill two pieces at one play.

King can be promoted to Emperor, who moves as king and more one square to front, he need check-mate and duple-check to be killed.

King can castle with tower or camel.

Have you any sugestion to the game?
Tiago Campos (Ticampos)
New member
Username: Ticampos

Post Number: 2
Registered: 6-2011
Posted on Thursday, June 23, 2011 - 9:06 am:   

Can too make this in Zillions of Games?
M Winther (Kalroten)
New member
Username: Kalroten

Post Number: 147
Registered: 1-2007
Posted on Wednesday, June 29, 2011 - 1:17 am:   

Chess variants such as these are quite easy to implement in Zillions. Why don't you do it yourself.

Mats
Tiago Campos (Ticampos)
New member
Username: Ticampos

Post Number: 3
Registered: 6-2011
Posted on Wednesday, June 29, 2011 - 3:33 pm:   

Ok, I will try, but i am in difficult.
Tiago Campos (Ticampos)
New member
Username: Ticampos

Post Number: 4
Registered: 6-2011
Posted on Friday, July 01, 2011 - 3:07 pm:   

Now i created the game!!!
How publicate the game?
Greg Schmidt (Gschmidt2)
New member
Username: Gschmidt2

Post Number: 134
Registered: 1-2007
Posted on Friday, July 01, 2011 - 3:11 pm:   

http://www.zillions-of-games.com/games/submit.html
Tiago Campos (Ticampos)
New member
Username: Ticampos

Post Number: 5
Registered: 6-2011
Posted on Saturday, July 02, 2011 - 6:03 am:   

All I need now is making Shogi conversions to reserves when captured by Bishop/Cardinal, I changed some things, to improve the game, others could not put into practice, still think the game is acceptable.

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