Win by capturing your opponent's T-piece, or moving your own T-piece across the board to the lowest square. The board is tiered; high points are in the top left and bottom right corners, with lowest points in the top right and bottom left. I have tried to indicate this with the board graphics, but art isn't really my strong point. A move is: - to any vacant space on the same level that can be reached without passing over an opponent's piece
- straight up or diagonally up, to a vacant square (one level only)
- straight down (one level only)
- capture any piece of the same size or smaller by moving diagonally down (one level only)
In Terrace, you may choose to capture friendly pieces. Terrace is (c) Siler Ventures; see www.terracegames.com for variants, ordering information, and more coherent rules. You'll find more rules files for download on Stephen Tavener's web site at http://www.scat.demon.co.uk/free.html You should extract from the downloaded zip file preserving path names. |