Object: Keep the Ant running for as long as possible.
Click the 'GO' button to let Zillions create a randomized setup. To play, click any square to rotate it and thereby create a continuous path
for the Ant (or click the GO button if you do not want to rotate a square). You have three clicks before the Ant starts to move.
The Ant starts in the purple square and automatically proceeds
to the next square with each of your moves. With the exceptions of the intersections, the Ant can visit each square only once. Squares that have been visited turn red. The starting square also cannot be revisited. If you have visited 30 squares, however, all locked squares will be freed up again
and you can rotate and re-visit all squares (except for the starting square). In the next round, however, you have to visit 31 squares, then 32, and so on. The maximum is 50 squares. Two counters at the top right border keep track of the number of visited squares
and of the total number of Ant moves.
The board 'wraps around', i.e. when the Ant leaves the board at the right border,
it will re-appear at the left border, similar with the top and bottom border.
Goal: Try play as many moves as possible.(author's record : 691 moves, see help/solution). You lose if the Ant cannot move any further.
Special problem: The game will declare a 'win' in the unlikely case that you have visited all
squares on the board (a task for real experts).
Variant 2: You have to visit 35, 36,...,55 squares to unlock all squares again. Variant 3, 4: Like variants 1 and 2, but you have only two turns before the
Ant starts to run.
More freeware as well as real puzzles and games at my homepage http://karl.kiwi.gen.nz.
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