In contrast to the beasts in Sidewinder our pythons are not poisonous. So, they cannot capture any other snake. Pythons move any number of spaces along the forward hex diagonals. They cannot move backwards. A player wins by reaching the opposite corner with one of his pythons. A player loses if stalemated - he has been strangled by the opponent's slithering army... In the start position six pythons for each side are fixed in the respective back yards. The remaining two plus two beasts are placed by a random hurricane. 'Python' is based on W.D. Troyka's famous 'Sidewinder'. Thanks to him also for supplying the board graphics! |