Two teams, Red and Orange, rush against each other. To win you have to bring one of your Runners to the opposite back square - or you have to stalemate the opponent. Pieces can move forward only. Runners run either vertically or diagonally. Sidekickers make only single steps, and only diagonally forward. But in addition Sidekickers can capture the opponent's pieces by sidekicks. "Kick and Run" was inspired by "BallaBalla" and by D.W. Troyka's games "Breakthrough" and "Sidewinder". When you like to experiment try your own starting setups, for instance asymmetric ones where one side has only Runners and the opponent only Sidekickers. |