Karaman is a two player game on an 5x5 field. Each player must move their King one orthogonal or diagonal vacant point, then must drop one Soldier onto any vacant point of the field. The soldiers can capture enemy soldiers by jumping over enemies, not Kings. Multiple capture jumps are obligatory if possible. The soldiers can move only by jumping. There is no blocking move after a jump. The game is lost by the first player who is unable to preform his move. Karaman is a variant of Bernd Kienitz's game Isola with 5x5 board. In Isola, the soldiers were unable to move, in Karaman, they can capture enemy soldiers, not Kings. Multiple capture jumps are obligatory if possible. The soldiers can move only by jumping. |