Object: Checkmate the opponent's King or stalemate your opponent. You play as Red against Blue. Every board position is treated as an 'island' which may or may not have bridges (connections) to the eight adjacent board positions. The connections are shown as short lines between the positions. The connections are NOT painted on the board, but are pieces that can be set or deleted. In the default variant the connections on the main diagonals are missing. The other variants have other connections missing. There is also a variant (the last one) where you can design your own Island Chess board (Hit DELETE key + Mouse to erase connections, use right mousekey to change any connections). The chess pieces can only move along directions that have the associated connections intact. This is obvious for most chess pieces. The Knight's move is considered consisting of one orthogonal and one diagonal move. Apart from this, the standard chess rules apply. Variant 2: The central diagonal connections are missing. Variant 3: The connections between the four central squares are missing. Variant 4: Top and lower half of board are only connected via the 4 central files. Variant 5: All connections are given (standard chess board); create your own setup. Note that there are two piece sets available. If you find an interesting boardsetup, you can email it to me and I might include it in future versions of Island Chess. More freeware as well as real puzzles and games at my homepage http://karl.kiwi.gen.nz. |