Object: Drop the Goodknight and visit all empty squares. The Goodknight jumps a series of moves of given lengths, e.g. 1-2-3-.... This sequence may be different in different variants. E.g. 'Jumps 1-2-3' means that the Goodknight moves 1 square into any (!) direction, then 2 squares, then 3 squares, then 1 square again and so on. The Goodknight can keep moving into the same direction. At the start click on any square to drop the Knight, from then on click on the destination square. You are not allowed to move to a square that you have visited before. A bubble will pop up where you have been. You win when you have visited every square. I have personally solved all problems up to board size 7x7. More freeware as well as real puzzles and games at my home page http://karl.kiwi.gen.nz. |