Object: Drop the Goodknight and visit all empty squares. This is a solitaire game with 20 variants. The Goodknight jumps a series of moves of given lengths, e.g. 1-3-1-3-.... This sequence may be different in different variants. E.g. 'Jumps 1-3' means that the Goodknight moves 1 square into one of the four orthogonal directions, then 3 squares, then 1 square again and so on. In contrast to the original game, the Goodknight does not have to turn 90 degrees. At the start click on any square to drop the Knight, from then on click on the destination square. You are not allowed to move to a square that you have visited before. A bubble will pop up where you have been. In one variant the maximum number of possible moves including the Knight drop (this is also the maximum number of pieces on the board, Bubbles plus Knight) is not known. This variant has the comment 'Max?' in its title. Create your personal record and email it to me (karl@kiwi.gen.nz) with your zsg file attached (especially if you manage to fill the whole board in these variants)! I might include your record in the next version of Goodknight II. More freeware as well as real puzzles and games at my home page http://karl.kiwi.gen.nz. |