Many games other than Chess are played on chess boards. On the Western chessboard you will find Checkers/Draughts and versions of Fox and Geese played. On the Shogi board you will find Hasami Shogi and Tobi Shogi played. On the Xiangqi board, you will find Moon Chess and various forms of blind Xiangqi played. However, while there are jump/overtaking capture games for the Western Chess and Shogi boards (Checkers and Tori Shogi), I was unaware of one for the Xiangqi board, so I invented this game. Elephant Checkers is basically Turkish Checkers played on an Xiangqi Board with a few extra rules and more pieces. Each player starts with 24 Soldiers. The goal of the game is to leave your opponent with no moves (capturing all of their pieces does this nicely), or to promote an Elephant (a promoted Soldier) to King on the point in the center of your opponent's fortress. Black goes first. Captures are obligatory, and you must choose the path with the most possible captures. Pieces are removed immediately upon being jumped, allowing for lots and lots of captures. You may not make an 180 degree turn during a capturing sequence. Soldiers move one square forward or horizontally to empty squares. They may also capture an enemy piece (or a series of them) by jumping over it to a vacant square beyond. A Soldier reaching the far side promotes to a Elephant. Once across the river a Soldier may move two squares or capture pieces two squares ahead or to the side, or capture a piece an adjacent piece and land two squares past it. Elephants may move to any vacant square vertically or horizontally. They capture by jumping over an enemy piece, and can continue to any empty square beyond the capture. They may promote to King and win the game if on the Throne point in the center of the opposing fortress, but that move counts as a non-capturing move, and can not be made when there is a capture available. |