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You'll need the full version of Zillions to run these games, which you can get at the Zillions Store.


Game: Ordo
 
Invented by Dieter Stein, 2009
Implemented by Valentin Chelnokov, 2015-03-07
4 variants
requires ZoG 2.0

Connection
2-player
Axiomatic

download 798 K
 
Updated 2015-05-02

Added new (Crazy) variant.

 

The goal of Classic Ordo is to reach the opposite row with one of the player's checkers. A player can also win the game by capturing all opponent's checkers or by breaking the group of opponent's checkers in such a way that the opponent is unable to reconnect his group on his next move.

During the game, after a player's move, all of that player's checkers must be connected (orthogonally or diagonally) in one sole group. If a group of a player's checkers is disconnected as a result of a capture made by the opponent, the player must move to reconnect his group again. If no such move is possible, the player loses the game.

 

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(798 K)

Ordo

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