The game Fair-Chess is invented by Jef Kaan in 2014; http://bookbuilder.nl It is based on the old idea that the stronger player can play with a
penalty, by missing a pawn, a certain piece, or a combination thereof.
There are various sub-variants, all compensating the different sides via
less pawns, knights, or even a missing bishop i.e. giving them a handicap
depending on difference in playing strength; besides giving a default
penalty for white side, having the advantage of the first move as 'default'
by removing one pawn, also black pawns can be removed, whereby a difference
playing strength of about 60 Elo will mean one pawn difference; at beginner level;
this ofcourse is a rough difference but anyway will make it possible to have more fun
in chess when playing between opponents of different playing strength.
For additional information on handicap chess in general: http://chess.stackexchange.com/questions/4/is-there-a-way-to-use-handicaps-in-chess-to-bridge-the-gap-between-players-of-di http://chess.stackexchange.com/questions/2747/what-is-the-required-elo-to-beat-a-grandmaster-with-queen-odds http://chess.about.com/od/tipsforbeginners/a/Choosing-The-Right-Odds.htm (NB the indicated rating differences at the last site are clearly
for more advanced players, or longer time controls). As you can see in these linkes there is no clear-cut
method (yet) to define the handicaps for rating
differences, but in the above we have indicated
some initial guideliness to setup such handicaps.
PLaying Strategy: same as in normal chess; however when the opponent
is missing lots of pawns, or a pawn tactics can be totally different,
and there will be opportunities for king attacks. Tip: if you are
a lot weaker, and your opponent is missing a piece: try to
exchange lots of pieces, and achieve a winning endgame; at least
you will get lots of opportunities for endgame practice! |