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You'll need the full version of Zillions to run these games, which you can get at the Zillions Store.


Game: DodgeTron
 
Created by K. Franklin, 2013-09-28
12 variants
requires ZoG 1.31

Elimination
2-player

download 14 K
 
 

Object:
Eliminate the opponent's side by hitting them with the dodgeball.
The piece in the centre region of the board is called the Dodgeball and neither side owns it. The object of the game is to hurl (slide) the dodgeball to a square against an opponent.

Each active side takes a two-move turn. There is no (direct) capturing.

  1. First hurl (or slide) the Neutral Dodgeball towards any direction upon the entire board. All pieces - of both sides - then immediately adjacent will be downgraded a level. The Player pieces begin as Kings.
    In order; they are revised to Queens, Rooks, Bishops, Knights, Brawns if included, and finally as Pawns. When a Pawn is 'hit' it is thus cleared from the board.
  2. Then move any friendly piece.

All pieces move (generally) in the same way. They slide only in a straight line, in any direction and only upon their own half of the board.
Kings may slide across up to 5 empty spaces,
Queens may slide across up to 4 empty spaces,
Rooks and then Bishops may slide across up to 3 empty spaces,
Knights may slide up to 2 empty spaces,
Brawns, if included, may also slide up to 2 empty spaces,
and Pawns may slide to only 1 empty space.
Pawns - of both sides - get eliminated when contacted by the Dodgeball.

To start:
Click on any empty square to initiate dodgeball placement upon Black's front row.
White goes first.
In order to compensate for the advantage of going first, White doesn't move the Dodgeball on the very first turn. Players don't always have to slide the dodgeball across to the other side of the board.


History:
Inspired, in part, by Robert A. Kraus' Neutron game, as well as the real-life gym class game.

 

Download DodgeTron now!
(14 K)

DodgeTron

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