Object: Eat more Mice than your opponent. After setting the game parameters (see below), each player clicks the board to drop his Cat. (The first player plays Ginger, the second player plays Fluffy.) A randomized setup of 9 Mice and 18 Cheeses will appear. You start with a certain amount of strength (mouse bites), indicated by yellow dots at the left and right borders. Moving about costs one point per step, eating Mice increases your strength. You lose either when you run out of strength (and die) or when there are no Mice left and you have less strength left than your opponent. Setting the game parameters: The first eight clicks (executed by Ginger) must be at the button panel. If you do not want to change any settings, click the PASS button until it disappears. The buttons (blue when active) trigger game parameters: - Sets the strength you gain per Mouse.
- When 'Fearless Mice' is chosen, the Mice will occassionally venture next to a Cat. This makes them easier to catch.
- When 'Mice eat Cheese' is chosen, the Mice will eat cheese. This makes them harder to catch. The Cats cannot eat the Cheeses.
- When 'cats climb walls' is chosen, a cat my jump over a wall, but it costs 2 strength points per jump. This makes it easier to catch mice.
- When 'cats eat cheese' is chosen, a Cat my eat a Cheese.
- Sets the strength you gain per Cheese. Has only an effect if button 5 is switched on.
Variants 2 and 3: Here the Mice are more active and therefore harder to catch. NOTE: The 6 buttons in combination with the 3 variants allow for about 300 possible variations of this game (in addition to the randomized setup). Dedicated to my cat Fluffy. By the way, Fluffy loves cheese more than mice. More freeware as well as real puzzles and games at http://karl.kiwi.gen.nz. |