In this Shogi variant, all pieces, with the exception of the Pawns and Kings, move asymmetrically. That way when they are captured and flipped, it changes the dymanic of play.
Object: Checkmate your opponent's T-Rex. Each piece takes one step in the directions indicated by the arrows printed on it's face. As is traditional in Shogi variants, the pieces are all named after animals - in this case, dinosaurs.
When a piece is captured it is added to the capturer's `reserve`, an army of pieces which can be reintroduced into play on the capturer's side (pieces in reserve are also said to be `in hand`). Pieces are all the same color, and the direction a piece is pointing from indicates which player it belongs to. On any subsequent turn, the capturer may drop` any captured piece onto a vacant square on the board.
A Velociraptor moves and captures one step forward, but can move back diagonally one or two steps from the far rank. Velociraptors are not allowed to move to a column that already contains two or more Velociraptors of the player. One may not drop a Velociraptor on the last row (on the enemy's side of the board), to give checkmate, or on a column that already contains two or more Velociraptors of the player. |