Object: collect all crystals (which kills most robots) and then immobilise one additional robot.
Click the board ro randomize the setup. Several walls and fourteen pretty stupid robots with lasers will be dropped. Now click a position to drop your man. You can now make your first step by moving your man or by clicking the target position. You can slide over empty positions along the four main directions as far as you wish. You cannot step into a laser ray or go across it.
Due to a programming error, the robots are roaming the streets uncontrolled. You have to deactivate them by collecting the crystals which control them. After you have collected all crystals, you have to immobilise one of the four robots
which have no crystals associated.
A robot is immobilised if it cannot move because it is blocked in by walls or other (dead or alive) robots. You can move a wall or a dead robot by first moving next to it and then pushing it (in 4 directions) as far as there are empty positions.
The laser rays radiate from each of the robots in all four directions. The length of the laser rays increases with each step from 0,1,2,3,4,5 to 6, then back to 0 in the next step. The robots show the ray length as number on their front, also this number is associated with the colors of the robots.
The rays are blocked by walls, crystals and (dead or alive) robots. The robots make one step at a time into any of the four main directions. If a robot cannot move it will die (showing a black body with white eyes). A dead robot does not move or emit laser rays.
You lose if you are hit by a laser ray. You win when you have collected all jewels and then immobilised one of the remaining robots.
In rare cases a jewel might be enclosed in walls and therefor not immediately accessible by your man. For this case you carry one load of explosives with you. You trigger the explosive by first moving close to a wall, then onto the wall position. The position behind the wall must not be empty. The 'explosion move' will destroy the (up to three) neighboring pieces around your man.
Variant 1,2,3: there are 12, 14 and 16 robots active respectively. Variant 4,5,6: robots can move through walls. The ability of the robots to walk through a wall (and thereby deleting the wall) is only active
as long as you have not collected all crystals.
The variants are increasingly challenging.
Related Zillions games: 'Revolt of the Robots', 'Treasure Hunt' and 'Entrap' by the same author.
More freeware and real puzzles and games at my homepage: karl.kiwi.gen.nz. |