The game is played on a grid of 12 x 12 grid squares where each square is marked with a number from 1 to 6. Red begins by placing a single counter on any of the 144 squares. Thereafter, play then alternately continues for
both players (Blue, then Red) by first rolling a pair of dice and playing a pair of counters corresponding to squares
marked with the numbers rolled.
Counters that are orthogonally or diagonally adjacent are said to be connected. Red wins by forming a connected
group of pieces that join the north and south borders. Blue wins by forming a connected group of pieces that join
the east and west borders. Draws cannot occur.
Zig-Zag is a connection game that predates Hex and
features double moves governed by dice rolls.
For a good reference to this game, see Cameron Browne's
excellent book "Connection Games". |