Convert or capture the opponents army in the field. After a piece moves all adjacent enemy pieces are converted to the friendly side. Play is very dynamic and captures the feel of a swirling melee. Pieces quickly engage the enemy. Conversion gives each piece an area effect attack. More pieces can target the same area creating longer exchange/conversion fights. The battle ebbs and flows with huge shifts in material advantage. The tide of battle can shift on a single move. The ZRF file contains eight variations. Some of the board setups allow friendly pieces to swap places creating new strategies. Four of the variations use the same "near chess" setup and demonstrate the impact on play that a different board size and/or the ability to swap piece positions makes. Four of the variations use setups tailored to their underlying parameters of board size and whether pieces are allowed to swap. Please send comments to keith@spiritone.com. |