Objective: move one of your dice to the furthest rank.
This game simulates real dice tumbling around a board. You play as Red against Blue. Click a dice of your colour, then the position you want to move to. A dice can be moved into any of four orthogonal directions. A dice can either move one step or as many steps as the pips show. A dice cannot jump over another dice, but it captures an enemy dice when it lands on one.
You can click several dice before you move a dice. This is often advisable because it will cause the clicked dice being displayed
in a flattened diagram at the right margin (showing what's on the sides and on the bottom). Note that you can test-click the opponent's pieces (and see their flattened diagrams) as well before you move,
but you can click enemy pieces only as long as you have not clicked one of your own during the current round. Enemy pieces will not be highlighted by clicking them.
Please note that the Blue player can execute repeated selection-clicks only in variants 5 to 8.
(human against human variants); this avoids draw by repetition, which the system prefers. For similar reasons, in variants 1 to 4 Blue can only select-click a dice that can actually move.
There is also a move counter at the right bottom.
Variants: In variant 2 the dice in the starting setup look the same from the top, but they are rotated
by 180 degrees compared to the setup in the default variant. Variant 3: random setup of the first ranks (click an empty position to start the game). Variant 4: random setup of the first two ranks (click an empty position to start the game). Variants 5 to 8:
Setups like in variants 1 to 4, but designed for human playing against human (see above).
Sadly, the Zillions AI has no idea what's going on in this game (give the computer at least 30 seconds per move). Hence Dico is primarily interesting for playing human against human.
For technical reasons the sounds for Red's moves is different from the sound of Blue's moves.
Related Zillions games: Dice-Shuffle, Dice-Shuffle II, Dice-walk.
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