Object: Capture (or convert to your own color) all the
opponent's royal pieces (King, Emperor, Emperor of Emperors, Elephant
Prince, and Tiger Prince), or reduce the opponent to just one piece, or
deprive the opponent of any legal moves.
The first player is called Blue, the second player Tan.
The board starts with the pawn rows already set up, but other piece
positions are filled with Placeholder pieces. The Placeholders are
replaced with real pieces as chosen pairwise by the players, where each
pair of pieces can go in either of two locations on each side of the
vertical centerline of the board. Blue first chooses the locations for
the King and Commoner, and then, depending on whether or not the chosen
locations have the two Kings facing each other, the rest of the setup is
either mirror-symmetric about the horizontal centerline of the board, or
rotationally symmetric about the center point. Tan chooses the starting
locations of all pieces after the King and Commoner. You may also choose
the random setup variant included in this file, where the computer
decides the placement of the pieces.
To see a description of how a piece moves right-click on it to bring up
its properties dialog. A brief summary of a piece's move is also
displayed at the bottom of the window when the cursor is over the
piece.
In Typhoon, every piece promotes. The promotion zone is the last 4 ranks
of the board.
This game includes extra players, Nobody and ?Nobody, which perform
bookkeeping functions. You can't play as either of these players,
although Nobody appears in the Zillions of list of players.
To convince Zillions that some kinds of pieces can pass a turn (that is,
make a move that doesn't actually go anywhere), there is a special space
on the side of the board, where a Pass piece appears when you have a
piece that can pass a turn (Parrot, Raven, Diving Osprey, or Horned
Owl). You can click on the Pass piece to pass the turn.
For efficiency, the move-passing ability of the above pieces, as well as
the immobilizing ability of the Immobilizer, are not enabled unless at
least one of their unpromoted versions has promoted normally. This means
that if you use Zillions's context menu to place one of these pieces on
the board, it may not work right.
This is a slightly irregular enlargement of my game Scirocco. It was
inspired by Chu Shogi and by the fever accompanying a nasty cold; I
could have called the game Flu Shogi. Typhoon was intended an exercise in immensity and eccentricity, but has
proven quite playable.
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