Main Game: the Original Super Knights --------------------------------------------------------------------------
The game is played on a larger 100 Square board and features the following pieces:
The Chancellor can move like a Rook OR a Knight. The Archbishop moves like a Bishop OR a Knight The Amazon moves like a Queen or Knight.
Castling is done by moving King 3 spaces towards rook instead of 2.
Pawns can at any time move multiple spaces towards the middle, after which they move 1 space only.
En-Passant applies to the new movement of the pawn.
Quad Power! -----------------------
Like Super Knights Grand Chess except that the Amazon is replaced by another Archbishop.
And, each side can optionally drop 5 ninja pawns. The Ninja Pawn is a special pawn that can move/capture like a regular pawn as well as move 1 space sideways, and when in enemy territory it can also capture 1 space sideways.
The Ninja Pawns are dropped 1 per turn on the second rank and can be optionally pushed forward 1 or more squares towards the middle on the same turn.
Super Knights 2 ----------------------------------------------
In this very balanced and satisfactory game, the two knights are replaced by:
The Ferz-Knight - moves like a knight or makes one step diagonally. The Wazir-Knight - moves like a knight or makes one step orthogonally.
The Chancellor and Archbishop start off next to the two bishops and 5 Ninja Pawns can be dropped in the second rank.
This game also features:
Flexible Castling - The king can castle by moving 1 to 3 (or 4 on Q-side) squares towards rook. The rook always ends up next to the king on the other side as in standard chess.
Note: When carrying out 1 step castling, Zillions pops up a box asking to choose a move.
The second move indicating kings move AND the rook to move to king square is the castling move.
For more info see:
http://chess.computerwebservices.net/superknights.php
*** Instructions for Dropping Ninja Pawns **** -----------------------------------------------------------------
Click on an empty square in 2nd rank to drop a ninja pawn. The program waits for you to make the forward thrusting move. If you choose not to make the forward move, CLICK ON the ICON for PASS MOVE or from the menu: Select PLAY and then choose PASS MOVE. |