"Shannon" - The Shannon Switching Game
The players take turns placing a bridge that connects two opposing towers of their color.
A player wins by connecting both sides of their color. Draws are not possible.
The additional variant games limit the number of bridges available to each player.
Once a player's bridges have all been placed, they must be repositioned.
This game is also known as "Gale" or "Bridg-it". It has been solved and there is a published strategy which guarantees a first player win. Still, if you are unaware of the strategy, the game may offer a challenge. Try to develop the winning strategy on your own. Also, if you're looking for an additional challenge, try playing second.
Dedicated to Claude Shannon,
-= The Father of Information Theory (1916-2001) =- |