| Object: Checkmate one of the opponent's Kings.
Captured pawns can be re-inserted into the second rank
at a cost of one turn.
Every time a pawn is captured, its strength grows:
After the first capture it can move up to two steps forward,
after the second capture it can move up to three steps forward and so on.
Numbers on the pawns show the power of the pawns.
There is no en passant.
Apart from this, all standard chess rules apply.
The fact that the pawns never die in 'Powerful Pawns Chess' allows for
a range of new tactics and strategies never observed in other chess variants.
For example, it is advantageous to get the same pawn captured several times,
hence it is often detrimental to catch a pawn at all.
Zillions plays the game well. |