| Game: Murmillo Chess |
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Created by Mats Winther, 2006-09-23
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version 1.1
3 variants
requires ZoG 2.0
Checkmate 2-player
download 32 K
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Updated 2007-10-06 Improved play |
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| The Murmillo slides on the diagonals like a bishop. It captures by colliding against any piece and then deviating to any of the two adjacent orthogonals (in the prolonged movement direction). Thus to capture, the Murmillo jumps directly to an enemy piece and lands on it, provided that any intermediate squares are empty. The Murmillo also captures by colliding with the margin. In this case there is only one capture direction available. The Murmillo's value is 3, that is, the same as bishop or knight (preliminary estimate). Other rules are the same as in standard chess, except for the possible promotion to Murmillo. |
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