| Game: Grenadier Chess |
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Created by Mats Winther, 2006-09-16
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3 variants
requires ZoG 2.0
Checkmate 2-player
download 33 K
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| The Grenadier moves like a nightrider, that is, can make continuous knight-moves in the same direction. But it cannot capture in this way. Instead it captures like a rook. Its value, it seems, is also that of a rook. The other rules are the same as in standard chess, except for the possible promotion to Grenadier. The nightrider moves gives it an extreme mobility in congested middlegame positions, where the rook usually is unfit. As it combines mobility with the power of the rook capture, it is ideal for king-attacks in the middlegame. As it can only capture as a rook, and not as a knight, this piece is easier to control. The Grenadier appears more powerful than a rook in opening and middlegame, because it is more active. But in the endgame the rook is probably somewhat stronger. It appears like it cannot always, together with the friendly king, give mate to the lonely enemy king. |
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