This game derives from Lapland. Goal is either to capture the enemy king or reduce his forces so that only the king remains. All pieces move by single steps and can capture, by the short leap, in all directions. The soldier ("dårake") can only step in the three forward directions. Promotion does not occur. For the soldier, capture is mandatory. For the king ("gånneka") and prince ("gånnekan alke"), capture is optional. One can only capture a piece of the same rank or lower. Pieces are ranked in this order: king, prince, and soldier.
A piece moves to an empty adjacent point. If an adjacent point is occupied by an enemy piece, of the same rank or lower, and the point directly behind is vacant, then one may jump over it and capture it, as in checkers. Several pieces may be captured like this in a single turn.
Dablot Prejjesne is closely related to Dablot Daares, also implemented in Zillions.
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