Object: Walk the A-Maze as long as possible (i.e., eliminate as many tiles as possible).
To start one of the random variants, click on the board to randomize the setup. To start a variant with fixed setup, select menu option Help/ShowSolution from the task bar. The board will be filled with coloured polysquares.
Then click the board to drop your token. An AREA MAZE or A-MAZE for short is a maze where you step from a tile to an adjacent tile,
observing carefully the area of the tile you are standing on. The relative size of the area has to alternate: larger, smaller, larger, smaller, etc.
So if you go from one tile to an adjacent tile with a larger area,
then the next step has to be to an adjacent smaller tile. In this game the tiles consist of coloured polysquares of various sizes. (Hit key F7 if you want to know where you can go).
You can step on each polysquare only once. Used tiles will disappear. You win when your path has the target length (fixed variants). A move counter and the target are displayed at the right border.
The solutions to the variants with fixed setup are given; they can be found in the attached solutions folder
and are accessible via the OpenFile option. All solutions have been found by hand; so you might be able to improve on them.
Variants with random setups: There are three random variants, using the 6x6, 12x12 and 24x24 boards. The variants with random setup do not show a target path length.
Note that there are several piece sets available.
The new class of mazes called A-Mazes was invented by the author in 1999. Related games: A-Maze, A-Maze II, A-Maze III, A-Maze 4, A-Maze 5, A-Maze 6, A-Maze For Two, A-Maze For Two II, Amaze-Run.
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