| Object: Have the most pieces remaining when no more moves are possible by either side.
Setup: Click anywhere on the board to fill the board randomly with pieces for both players.
Play: All pieces move in eight directions. The distance a piece can move is determined by its promotion level. All moves must capture/eliminate an enemy piece. Select a piece and move on top of any enemy piece in range. The moving piece will be promoted to the next higher movement level (maximum six) and the enemy piece will be eliminated and all neighboring enemy pieces will be converted to friendly pieces.
There are three variants:
Field Promotion - all pieces start off at level one with a move of one. The second player has an extra piece.
Officers - each side starts off with 1 level five piece, 2 level four pieces, 3 level three pieces, 4 level two pieces and the rest level one. The second player has and extra level two piece to compensate for the disadvantage of going second.
All Out - each side starts off with 8 level five pieces, 8 level four pieces, 8 level three pieces, 8 level two pieces and the rest level one. The second player has an extra level three piece to compensate for the disadvantage of going second.
Piece graphic sets: There are two sets of graphics for the game pieces. The first set uses shields with the number on the shield being the distance a piece can move. No number means the piece can move one. The second set uses blue and grey dice. I prefer the dice set but made the shield set the default in keeping with the style established in Crusade. |