| Object: tile the given shapes with the given polyhex tiles.
Since polyhexes (i.e., hexagons which are joined at their edges) are difficult
to create in Zillions, we have replaced the hexagons by round glass pearls.
There are three trihexes (I, C, V) and seven tetrahexes (called bar, worm, wave,
arch, propeller, bee, and pistol). They are shown placed along the top of the board.
In the default variant you are given the trihex 'I' shown to the left.
Use copies of this trihex to fill the circular shape inthe centre.
The other variants have more and more difficult challenges.
The system checks whether the pearls of one tile are next to each other.
Note that the system does NOT check whether you played a correct tile.
You have to check this yourself!
Buttons at left border:
Sample at top left: shows current colour; click it if you want to change the colour.
Red number 0 : when activated, all tokens you place will have the same colour.
Red number 1,...,9 : the number indicates how many drops you can make with the same colour.
In the default variant, the colour will change every three drops, and you don't have to change this setting.
The variants of this game consist of 5 groups:
- one freeplay variant: here you can use the full board as playground.
- variants using trihexes
- variants using tetrahexes
- variants using trihexes and tetrahexes
- variants using pentahexes
A few of the variants are marked 'unsolved' and do not have a solution associated.
These are the ones where the author could not find a solution and which may be unsolvable.
Please note that there are four alternative boards and two alternative piece sets available.
Nearly all the puzzles presented here are new and have been invented and solved by the author.
Links to websites mentioning polyhexes can be found at:
http://www.mathematische-basteleien.de/polyhexes.htm
More freeware and real puzzles and games at my homepage: karl.kiwi.gen.nz. |