| Object: make as many straight moves as possible.
Click an empty position to place your man.
A move consists of walking straight until you encounter a wall or
your own footprints. In this case you have to change direction.
Your goal is to walk as many steps (make as many moves) as possible.
The number of your moves as well as the length of the longest known walk
are shown at the top border.
The length of the longest walk for each variants has been found by hand;
so you might be able to beat it.
You can edit the digits of this limit simply by clicking them.
To get a win-message, however, the limit must be set to be greater than 9.
When SmartMoves is activated, you simply click the target position
to move your man. Activate it via View/Options/Board/SmartMoves.
You win when you played the maximum amount of moves.
Solutions are attached.
There are also ten randomized variants attached.
A totally different way to play this game is to visit as many board positions
as possible. The alternative piece sets are designed to help you count the
remaining unused positions. |